︎
Californian architects MAP are using AI to push a new frontier into uncanny valley

Steve Taylor

The new Nederlands Fotomuseum reuses a Rotterdam warehouse & offers the city a new architectural approach

Will Jennings

An interview with Louis Pohl Koseda on drawing, capital & AI

The essential Palm Springs part 3: the Coachella Valley

The essential Palm Springs part 2: beyond the city limits

The essential Palm Springs part 1: the city & desert modernism










00085
Imagining architecture: Assassin’s Creed & Anglo Saxon Wincestre

878 AD, Anglo Saxon, Assassins Creed, Augmented reality, Computer game, Digital, Game, Hampshire Cultural Trust, History, Landscape, Ryan Lavelle, Thierry Noel, Justin Reeve, Render, Simulacra, Sugar Creative, Ubisoft, Video game, Winchester



   

 TRAVEL   ABOUT   NEWSLETTER   INDEX   ︎