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Power & photography: picturing architecture in the 19th century
Josh Allen
Julian Opie & a virtual extension of place
Will Jennings
Entangled bodies in a queer black domestic: Jonathan Lyndon Chase
Teshome Douglas-Campbell
Nyima Murry
Radical salvage: Mike Nelson at the Hayward Gallery
Paul Dobraszczyk
Imagining architecture: Assassin’s Creed & Anglo Saxon Wincestre
Geometry in place: Sam Jacobs & Wassef Boutros-Ghali
Will Jennings
00085
Imagining architecture: Assassin’s Creed & Anglo Saxon Wincestre
878 AD
,
Anglo Saxon
,
Assassins Creed
,
Augmented reality
,
Computer game
,
Digital
,
Game
,
Hampshire Cultural Trust
,
History
,
Landscape
,
Ryan Lavelle
,
Thierry Noel
,
Justin Reeve
,
Render
,
Simulacra
,
Sugar Creative
,
Ubisoft
,
Video game
,
Winchester
00078
Danielle Brathwaite-Shirley: worldbuilding a cyberpunk playground
Will Jennings
The Bandidos
,
Bus stop
,
Computer
,
Cyberpunk
,
Danielle Brathwaite-Shirley
,
Cities
,
Digital
,
Environment
,
FACT
,
Games
,
Immersive
,
Liverpool
,
Mediation
,
Participation
,
Politics
,
Rollercoaster
,
Swings
,
Urban
,
Video games
,
Youth
,
Youth club
00074
ABBA’s endless now in a STUFISH spaceship
Laura Yuile
Jill Kennedy-McNeill
ABBA
,
Carpenters Estate
,
Jacques Derrida
,
Digital
,
Mark Fisher
,
Hauntology
,
Hologram
,
Jill Kennedy-McNeill
,
London
,
Music
,
Nostalgia
,
STUFISH
,
Technology
,
Theatre,
Laura Yuile
00052
A flâneur in uncanny valley: traversing the digital landscape
Cory Arcangel
,
Archaeology
,
Rowland Atkinson
,
Capability Brown
,
Alan Butler
,
Computer games
,
Digital
,
Games
,
Lorna Ruth Galloway
,
Grand Theft Auto V
,
GTA V
,
Roc Herms
,
Landscape
,
Los Santos
,
Mario
,
Joan Pamboukes
,
Play
,
SNES
,
Tabor Robak
,
Rockstar
,
Route 66
,
Ed Ruscha
,
Tank man
,
The Photographers Gallery
,
Tiananmen Square
,
Twentysix Gasoline Stations
,
Uncanny valley
,
Video games
,
Ai Weiwei
,
Paul Willis
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INDEX
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