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A visit to Hauser & Wirth LA: architecture, gardens, food & art
Edinburgh Art Festival 2025: our highlights
Learning how to live at Venice Biennale

Rob Fiehn
The country’s newest stone circle has been created in Luton as a space for gathering & community

Will Jennings
An interview with Ronald Rael about 3d printed mud architecture at Desert X
Discover the culture & spaces that influence leading artists in a new book by Ben Luke












00146
Capability Brown meets AI: the perverted nature of Daniel Ambrosi

Steve Taylor

AI, Daniel Ambrosi, Artificial Intelligence, Beeple, John Berger, Blenheim Palace, Capability Brown, Chatsworth House, Compton Verney, DeepDream, Digital, Google, Landscape, Claude Lorrain, Sunil Manghani, Arthur I Miller, Nature, Photography, Picturesque, Robilant + Voena, Steffie Shields, Steve Taylor, Stowe Gardens, Technology, Uncanny valley



00052
A flâneur in uncanny valley: traversing the digital landscape

Cory Arcangel, Archaeology, Rowland Atkinson, Capability Brown, Alan Butler, Computer games, Digital, Games, Lorna Ruth Galloway, Grand Theft Auto V, GTA V, Roc Herms, Landscape, Los Santos, Mario, Joan Pamboukes, Play, SNES, Tabor Robak, Rockstar, Route 66, Ed Ruscha, Tank man, The Photographers Gallery, Tiananmen Square, Twentysix Gasoline Stations, Uncanny valley, Video games, Ai Weiwei, Paul Willis



   

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