︎

An interview with Hynek Martinec

recessed.speaks podcast 001

Contour Biennale in Belgium & Mechelen’s creative renaissance

Will Jennings

The Third Floor at Casa Batlló: Gaudí rediscovered

Fragments of histories & futures explored on the Greek island of Samos

Will Jennings

Gaudí, Miró & Gomis at Casa Batlló: three artists in Barcelona
An interview with Sumayya Vally on architecture, community & Ibraaz










00320
Californian architects MAP are using AI to push a new frontier into uncanny valley

Steve Taylor

AI, Architecture X Architecture: A Dialectic, Artificial intelligence, Aaron Betsky, Kum-Kum Bhavnani, Dall-E, Katherine Lambert, MAP, Metropolitan Architectural Practice, Midjourney, Oscar Riera Ojeda Publishers, Matteo Pasquinelli, Christiane Robbins, Stable Diffusion, Kyle Steinfeld, Steve Taylor, Uncanny valley



00146
Capability Brown meets AI: the perverted nature of Daniel Ambrosi

Steve Taylor

AI, Daniel Ambrosi, Artificial Intelligence, Beeple, John Berger, Blenheim Palace, Capability Brown, Chatsworth House, Compton Verney, DeepDream, Digital, Google, Landscape, Claude Lorrain, Sunil Manghani, Arthur I Miller, Nature, Photography, Picturesque, Robilant + Voena, Steffie Shields, Steve Taylor, Stowe Gardens, Technology, Uncanny valley



00052
A flâneur in uncanny valley: traversing the digital landscape

Cory Arcangel, Archaeology, Rowland Atkinson, Capability Brown, Alan Butler, Computer games, Digital, Games, Lorna Ruth Galloway, Grand Theft Auto V, GTA V, Roc Herms, Landscape, Los Santos, Mario, Joan Pamboukes, Play, SNES, Tabor Robak, Rockstar, Route 66, Ed Ruscha, Tank man, The Photographers Gallery, Tiananmen Square, Twentysix Gasoline Stations, Uncanny valley, Video games, Ai Weiwei, Paul Willis



   

 TRAVEL   ABOUT   NEWSLETTER   INDEX   ︎