︎
Playtime at the Pavilions: Carmody Groarke at Dulwich Picture Gallery
aphic Arts
Rob Fiehn
From Bauhaus to birdhouse: world famous architects’ avian designs for charity
In search of oracular places at the 36th Ljubljana Biennale of Graphic Arts
Lorenzo Graf
Riccardo Buck
An interview with Mike Nelson on architectural sculpture & the making of place
Hypha Studios x recessed.space: Nina Oltarzewska is turning art inside
out
Will Jennings
Our highlights from Berlin Art Week 2025
00183
Models for a new society: Enzo Mari at the Design Museum
Artemide
,
Children
,
Communism
,
Consumerism
,
Design
,
Design Museum
,
Drawing
,
Furniture
,
Games
,
Francesca Giacomelli
,
Goose
,
Graphics
,
Humour
,
Labour
,
Enzo Mari
,
Material
,
Milan
,
Hans Ulrich Obrist
,
Politics
,
Product
,
Scale
,
Toys
,
Triennale Milano
,
Workers
00078
Danielle Brathwaite-Shirley: worldbuilding a cyberpunk playground
Will Jennings
The Bandidos
,
Bus stop
,
Computer
,
Cyberpunk
,
Danielle Brathwaite-Shirley
,
Cities
,
Digital
,
Environment
,
FACT
,
Games
,
Immersive
,
Liverpool
,
Mediation
,
Participation
,
Politics
,
Rollercoaster
,
Swings
,
Urban
,
Video games
,
Youth
,
Youth club
00052
A flâneur in uncanny valley: traversing the digital landscape
Cory Arcangel
,
Archaeology
,
Rowland Atkinson
,
Capability Brown
,
Alan Butler
,
Computer games
,
Digital
,
Games
,
Lorna Ruth Galloway
,
Grand Theft Auto V
,
GTA V
,
Roc Herms
,
Landscape
,
Los Santos
,
Mario
,
Joan Pamboukes
,
Play
,
SNES
,
Tabor Robak
,
Rockstar
,
Route 66
,
Ed Ruscha
,
Tank man
,
The Photographers Gallery
,
Tiananmen Square
,
Twentysix Gasoline Stations
,
Uncanny valley
,
Video games
,
Ai Weiwei
,
Paul Willis
00043
Venice Biennale: Creative games with Francis Alÿs
Afghanistan
,
Francis Alÿs
,
Belgian Pavilion
,
Belgium
,
City
,
Children
,
DR Congo
,
Games
, H
ong Kong
,
Iraq
,
Islamic State
,
Lithium
,
Mexico
,
Play
,
Painting
,
Venice
,
Venice Biennale
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