︎

recessed.space: Ground Collective communicate with silent rivers
Venice Biennale 2025: part 3, the ugly

Venice Biennale 2025: part 2, the b
ad

Venice Biennale 2025: part 1, the good

Temporary & permanent culture finds a place in Middlesbrough

Will Jennings

The recessed.space highlights from Frieze Art Fair 2025











00231
Venice 2024: Switzerland & LAS Art Foundation fuse architecture & technology to create immersive worlds

Accademia di Belle Arti di Venezia, Fatima al Qadiri, Andrea Bellini, Afrofuturism, Centre d’Art Contemporain Genève, Civilisation, Guerreiro do Divino Amor, Digital, Immersive, LAS Art Foundation, Josèfa Ntjam, Ocean, Rome, Science fiction, Space, Subaqua, Technology, Venice Biennale, Worldbuilding, Switzerland



00097
Eurovision architecture: a conversation with stage designer Julio Himede

Julio Himede

Eurovision, Julio Himede, Immersive, Lights, Liverpool, Music, Performance, Rhino, Set design, Stage, Television, TV, Ukraine, Video, Yellow Studio



00078
Danielle Brathwaite-Shirley: worldbuilding a cyberpunk playground

Will Jennings

The Bandidos, Bus stop, Computer, Cyberpunk, Danielle Brathwaite-Shirley, Cities, Digital, Environment, FACT, Games, Immersive, Liverpool, Mediation, Participation, Politics, Rollercoaster, Swings, Urban, Video games, Youth, Youth club



   

 TRAVEL   ABOUT   NEWSLETTER   INDEX   ︎